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| 05:26 | Bertl | off to bed now ... have a good one everyone!
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| 05:26 | Bertl | changed nick to: Bertl_zZ
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| 10:12 | se6ast1an | good day
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| 12:58 | Bertl | morning folks!
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| 13:14 | hp_dopeman[m] | Good morning
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| 14:06 | satacker[m] | uploaded an image: (106KiB) < https://matrix.org/_matrix/media/r0/download/matrix.org/MBiRIjBLcyNAjpAwRrsARbUJ/20210327_193546_8795535547557750844.jpg >
| | 14:07 | satacker[m] | Just got my usb ftdi
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| 14:07 | satacker[m] | For task 2
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| 14:07 | Bertl | excellent!
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| 14:08 | Bertl | note that it most likely is a clone, so do not push it to the limits
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| 14:09 | Bertl | off for now ... bbl
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| 14:09 | Bertl | changed nick to: Bertl_oO
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| 14:30 | markusengsner | Good afternoon!
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| 14:31 | BAndiT1983 | hi
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| 14:31 | markusengsner | I've started looking into T1161 (Create button/menuitem states class and table)
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| 14:31 | markusengsner | And I had a couple of questions about it
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| 14:32 | markusengsner | Currently, the possible states for different kinds of buttons varies a lot
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| 14:32 | markusengsner | for instance, most only have a default state and a highlighted one
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| 14:33 | markusengsner | are all button types supposed to be able to be disabled too?
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| 14:33 | markusengsner | My question is really, how much of the variation in functionality between buttons that is there today is intentional, and how much isn't?
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| 14:35 | BAndiT1983 | default, highlighted and disabled should be the main ones
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| 14:37 | BAndiT1983 | the states can be put into some general class like ButtonState, if the Button class is growing too much
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| 14:38 | BAndiT1983 | goal is to have some simple to use UI coding, with less stuff which can cause side-effects, so refactoring is required
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| 14:39 | markusengsner | yeah because when I looked through the different button types at the moment, there are a lot of boilerplate functions that are the same in all of them
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| 14:39 | markusengsner | At the moment it seems like it's mainly color that changes based on state
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| 14:40 | BAndiT1983 | this happened through copy/paste and is something which was planned for rewriting for some time, but everybody was/is busy currently
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| 14:40 | markusengsner | ok I see
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| 14:40 | markusengsner | so my thinking was to extract it into something like a ButtonState class which handles the color picking too
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| 14:41 | BAndiT1983 | yep, sounds good, it should use some general variable like _backgroundColor to handle things, and maybe we can define default colors
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| 14:42 | BAndiT1983 | Set/GerBackgroundColor() or Set/GetTextColor() for buttons, could also be something that helps to implement custom features later
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| 14:42 | BAndiT1983 | *GetBackgroundColor
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| 14:42 | BAndiT1983 | but the main focus should rely on clean base
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| 14:49 | markusengsner | also another thought regarding that, how come MenuItem doesn't inherit from IButton?
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| 14:49 | markusengsner | Since it implements the exact same functions anyway
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| 14:50 | BAndiT1983 | many developers, a lot of copy/paste... ;)
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| 14:51 | markusengsner | alright :)
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| 14:52 | BAndiT1983 | not everybody is at same knowledge level when contributing, so we are trying to find a comfortable way and don't do too hardcore code review
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| 14:53 | BAndiT1983 | it's totally a different topic how PRs are reviewed here and how i do it at work, where data security, maintainability and performance etc. are very important
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| 14:54 | BAndiT1983 | as the team there does the development of certain modules every day, so knowledge is on a different level
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| 14:55 | markusengsner | yeah I understand, I'm not meaning to criticize, I'm just trying to understand the codebase :)
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| 14:57 | BAndiT1983 | no worries, wasn't received like critics or so, just explaining why it's not up to some clean level :)
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| 15:02 | BAndiT1983 | off for a moment
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| 17:39 | BAndiT1983 | back
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| 20:00 | anixunter | joined the channel |
| 20:00 | anixunter | hi
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| 20:01 | hp_dopeman[m] | anixunter: hello
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| 20:02 | anixunter | how you doing?
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| 20:02 | anixunter | anyone here for GSoC?
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| 20:03 | hp_dopeman[m] | Many lmao
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| 20:03 | anixunter | haha ok
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| 20:03 | anixunter | why chat is dead then?
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| 20:04 | hp_dopeman[m] | Maybe Its different time for others
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| 20:05 | anixunter | hmmm
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| 20:05 | anixunter | where to discuss about project ideas with apertus team?
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| 20:08 | anixunter | will there be mentor for python language for apertus organization?
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| 20:08 | BAndiT1983 | hi anixunter
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| 20:09 | anixunter | hi
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| 20:09 | BAndiT1983 | you can discuss it anytime here, the main channel is logged at irc.apertus.org, but as the main team is residing in europe, so there can be some delay in responses
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| 20:10 | BAndiT1983 | as we have several areas of tasks for GSoC, which one are you interested in?
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| 20:10 | anixunter | oh i see.
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| 20:10 | anixunter | computer vision
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| 20:10 | anixunter | using python
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| 20:11 | BAndiT1983 | we've did some things with that in the past, can you elaborate the idea?
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| 20:12 | anixunter | is it okay to talk about ideas here in public?
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| 20:13 | BAndiT1983 | if it's something that shouldn't be for public, then you can also write an email to *email address removed*, but if it relates to GSoC, then it has to be public
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| 20:14 | anixunter | ahh i see. i mean, if someone else proposes what i had in mind...
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| 20:15 | BAndiT1983 | if you propose it on the main channel, then it can be tracked and we are also maintaining a table of students and targeted tasks etc.
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| 20:16 | anixunter | ahh i see. this is main channel right?
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| 20:16 | BAndiT1983 | yes
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| 20:17 | anixunter | cool, i guess you are the mentor for apertus organization, yes?
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| 20:17 | BAndiT1983 | one of them, yes
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| 20:17 | anixunter | awesome.
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| 20:19 | anixunter | is there a way to process hour long video in seconds? like.. gather information from hour long video or so in some seconds , if its possible then my curiosity will be viable.
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| 20:20 | BAndiT1983 | possible, yes (big servers, fast algorithms, multi-threaded), but for which purpose?
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| 20:20 | anixunter | hmmm cool.
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| 20:22 | anixunter | for identifying certain things/moments/faces/activities/character in a movie . like.. just jump to certain character in a movie, or just play the part where this character is in the screen. like that.
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| 20:23 | BAndiT1983 | sounds like pattern matching
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| 20:23 | anixunter | yeah i guess.
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| 20:23 | anixunter | falls under computer vision right?
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| 20:23 | BAndiT1983 | one of its areas, yes
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| 20:24 | anixunter | so, using python on this, can it be done for GSoC?
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| 20:24 | anixunter | is there mentor available for it?
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| 20:25 | BAndiT1983 | it's possible, if the application can contribute to the project
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| 20:25 | BAndiT1983 | we have several people who have worked with opencv and python
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| 20:25 | anixunter | hmm sounds cool.
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| 20:26 | anixunter | so, where shall i began?
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| 20:26 | BAndiT1983 | do you know python?
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| 20:26 | anixunter | yeah
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| 20:26 | BAndiT1983 | have you worked with opencv?
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| 20:26 | anixunter | just here and there. not much tho
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| 20:27 | BAndiT1983 | ok
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| 20:27 | anixunter | havent got powerful pc to work with,
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| 20:28 | BAndiT1983 | with proper algorithms and optimizatiosn every PC can work fast enough
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| 20:28 | BAndiT1983 | how would your idea contribute to what apertus does?
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| 20:31 | anixunter | oh.. lol.. it does nothing..
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| 20:46 | hp_dopeman[m] | Hey anyone here know how to fix linux overheating issues
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| 20:46 | hp_dopeman[m] | My laptop is idling on 75 Celsius
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| 22:16 | se6ast1an | off to bed
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| 22:16 | se6ast1an | good night
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