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| 05:03 | Bertl_oO | the non-ascii names can probably be addressed with a simple sed script (will look into that soon) ... the bus problem needs to be investigated and addressed though
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| 05:03 | Bertl_oO | but I'm glad that a new major release was done
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| 05:03 | Bertl_oO | off to bed now ... have a good one everyone!
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| 13:00 | TofuLynx | Good afternoon!
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| 16:02 | Bertl | morning folks!
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| 16:03 | se6astian | good day!
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| 16:03 | TofuLynx | Hello! :)
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| 17:44 | RexOrCine | Meeting shortly.
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| 17:45 | TofuLynx | Okk, will you be the host? :)
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| 17:46 | RexOrCine | I only host the RPGs.
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| 17:47 | RexOrCine | http://i.ytimg.com/vi/SyuFLxQZf78/hqdefault.jpg
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| 17:47 | nmdis199- | Good evening everyone :D
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| 17:47 | RexOrCine | "I can't read while I'm also trying to see things!"
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| 17:49 | RexOrCine | Sebastian might be a little bit late because i showed him the Board Game Backpack on IndieGoGo and he went berserk.
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| 17:49 | TofuLynx | Wow xD
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| 17:49 | RexOrCine | "The most comfortable & convenient game bag ever created to protect your expensive board games on the go!"
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| 17:50 | TofuLynx | Good Afternoon here nmdis199- :D
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| 17:50 | nmdis199- | haha..great!
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| 17:50 | nmdis199- | How's it going TofuLynx?
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| 17:50 | TofuLynx | I am doing great! What about you? :)
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| 17:51 | nmdis199- | I'm fine, thank you. Your exams ended well?
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| 17:51 | TofuLynx | Yeah, however not the best semester I have had regarding marks
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| 17:52 | TofuLynx | but I didn't go to the Second phase exams so that does a difference
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| 17:52 | nmdis199- | I've had similar experience last semester. You'll cover up :D
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| 17:52 | TofuLynx | yeah xD
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| 17:52 | TofuLynx | What about yours?
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| 17:53 | TofuLynx | Ended well too?
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| 17:53 | nmdis199- | Uni is going to start from 2nd August , so I guess I'll have to cover up a lot of things. But things seems pretty exciting as this sem we'll have DSA and database management etc
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| 17:54 | TofuLynx | wow, so soon!
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| 17:54 | TofuLynx | Mine starts in october
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| 17:54 | TofuLynx | I will have database too next year, and IA!
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| 17:54 | nmdis199- | We've 2 months summer breaks here, starts from May 26 and End on August 1.
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| 17:54 | nmdis199- | IA ?
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| 17:54 | TofuLynx | AI*
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| 17:54 | nmdis199- | yeah, thought so :)
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| 17:54 | TofuLynx | Sorry, mistaken for IA in portuguese xD
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| 17:55 | TofuLynx | IA -> Inteligencia Artificial xD
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| 17:55 | nmdis199- | interesting :D
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| 17:55 | TofuLynx | So yeah, it's cool
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| 17:56 | TofuLynx | Also here the summer breaks are from late june to september, inclusive
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| 17:56 | nmdis199- | That's a lot of time to do stuff and enjoy!
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| 17:57 | TofuLynx | Yup! That's why I love summers! I tend to apply what I learned from the university
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| 17:58 | nmdis199- | How's your project going?
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| 17:58 | TofuLynx | I won't start my project yet. Only after GSoC :P So I don't get lost in focus
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| 17:59 | nmdis199- | Okay, sounds nice idea.
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| 17:59 | TofuLynx | What about you? Any project?
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| 18:01 | nmdis199- | Well, my uni is starting soon, so I am trying to further contribute to apertus along with my studies. Maybe I'll do my own project next summer. I have a lot of things to learn before choosing a project topic :)
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| 18:01 | RexOrCine | Sebastian is in emails with the makers of Boardgame Backpack. Can you PM me if you intend to speak during today's meeting please?
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| 18:01 | nmdis199- | Sure :)
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| 18:01 | RexOrCine | (That's the usual routine I think)
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| 18:01 | nmdis199- | yes, it is.
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| 18:02 | TofuLynx | Okk Sure :P
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| 18:02 | supragya | has the meet started?
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| 18:02 | RexOrCine | supragya are you present?
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| 18:02 | RexOrCine | Ah
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| 18:02 | nmdis199- | not yet @supragya
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| 18:03 | RexOrCine | It's about to.
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| 18:03 | supragya | yes I am RexOrCine
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| 18:04 | RexOrCine | Ok so TofuLynx supragya and nmdis199... anyone else to speak?
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| 18:04 | TofuLynx | felix_ ?
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| 18:04 | RexOrCine | If so let me know. nmdis199 would you like to start? What you been up to?
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| 18:05 | nmdis199- | Yes, sure!
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| 18:05 | nmdis199- | Last week I was working on waveform and vectorscope tool.
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| 18:05 | nmdis199- | although the formula I used is good for JPG based tools but it had some problems when it comes to raw data because while using gamma correction, white balance etc etc we are losing data and it’s quite probable to get overexposure.
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| 18:05 | nmdis199- | So, my tools needs some changes
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| 18:06 | nmdis199- | a1ex and I talked about our approach yesterday and we are trying to use different formula to calculate chrominance and luminance (which isn’t using much color science).
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| 18:06 | nmdis199- | He showed me some of the examples and a kind of similar tool he worked on (in magiclatern) and we are trying to adapt our tool for raw data.
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| 18:06 | nmdis199- | So, I guess this week we’ll try to implement the discussed approach and it sound better than what I did earlier :)
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| 18:06 | nmdis199- | That's all for this week.
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| 18:07 | RexOrCine | Good stuff.
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| 18:07 | rahul__ | hello everyone
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| 18:07 | supragya | hi
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| 18:07 | nmdis199- | hello rahul__
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| 18:08 | RexOrCine | Hi rahul__ ... OK TofuLynx next.
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| 18:08 | TofuLynx | Okk :)
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| 18:09 | TofuLynx | So, last week my goal was to finish the implementation of nearest neighbor in OpenCL
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| 18:10 | TofuLynx | I had some initial trouble when creating the initializers and stuff, but my mentor reminded me that I could use the OpenCL error handling system, which helped a lot
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| 18:10 | TofuLynx | As I could pinpoint where the errors would come from
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| 18:10 | TofuLynx | after that, I initially made a Nearest Neighbor implementation in OpenCL, but I found it very "hacky" and hard to understand
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| 18:11 | TofuLynx | I made a wrong approach, I was thinking about a one kernel fits all the cases. But it's not the best approach.
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| 18:12 | TofuLynx | After that, I went to the Bilinear Interpolation Implementation, and changed my approach. I thought about using 6 differents kernels, instead of one universal kernel
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| 18:12 | TofuLynx | although it increased the size of the kernels.cl file, it was a lot easier to maintain and to code on the .cpp side. And probably more efficient as well
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| 18:13 | TofuLynx | After the implementation, I had to demosaic the borders and for that I would need to use Nearest Neighbor Implementation only for the borders, so I started refactorizing the initial cumbersome implementation
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| 18:14 | TofuLynx | I finished today the refactorization, I made another six different kernels for it, one for each case. It helped a lot. In fact, it was so easy to use that I could reuse the kernels for the border demosaicing in Bilinear Interpolation.
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| 18:14 | TofuLynx | So, today I finished the Bilinear Interpolation and nearest Neighbor Implementations. :)
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| 18:15 | TofuLynx | And that's all, folks!
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| 18:15 | se6astian|away | changed nick to: se6astian
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| 18:15 | RexOrCine | Good work.
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| 18:15 | se6astian | sorry for the delay!
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| 18:15 | se6astian | here now
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| 18:15 | TofuLynx | Thank you!
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| 18:15 | supragya | hi
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| 18:15 | se6astian | great you started already
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| 18:15 | rahul__ | hi
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| 18:15 | nmdis199- | good evening!
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| 18:15 | TofuLynx | No problem, se6astian :)
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| 18:15 | RexOrCine | Did you buy one then? (The backpack)
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| 18:15 | supragya | so should I pitch in....? if it's okay?
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| 18:16 | RexOrCine | OK supragya?
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| 18:17 | supragya | so, it's quite short.... we finally got a DNG running off of the MLV files we generated synthetically
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| 18:17 | supragya | and were able to encode RAW12 in that...
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| 18:18 | supragya | it was just a single frame... but a few changes to the mlv structs made it possible to make it AXIOM specific
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| 18:18 | supragya | PLR blocks are not tested... however
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| 18:18 | supragya | they can still be added still
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| 18:18 | se6astian | sounds good, any more recent screenshots than from the emal conversation I was CCed in?
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| 18:18 | supragya | today, I encoded multiple frames in that and started integrations with the emulator
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| 18:19 | supragya | full emulation and documentation should be completed before weekend
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| 18:19 | supragya | se6astian: the last screenshot by g3gg0 was the best output so far
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| 18:20 | se6astian | right
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| 18:20 | supragya | we still need a color matrix info and wbal info
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| 18:20 | supragya | from the camera...
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| 18:20 | supragya | for PLR blocks... they need changes in mlv_dump and mlvfs
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| 18:21 | supragya | they I think would remain future works... but are shown to be surely feasible
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| 18:21 | se6astian | https://github.com/apertus-open-source-cinema/misc-tools-utilities/blob/master/raw2dng/raw2dng.c#L46
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| 18:21 | supragya | and perhaps one of the better ways to do it
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| 18:21 | se6astian | you can take some bits like color matrix from raw2dng code probably
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| 18:21 | supragya | ah... thanks... will use those
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| 18:21 | TofuLynx | what does PLR mean? Is that tech used for HDR?
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| 18:21 | se6astian | TofuLynx: yes
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| 18:22 | TofuLynx | Ok :D
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| 18:22 | supragya | So, that ends my report so far
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| 18:22 | se6astian | great, many thanks
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| 18:22 | supragya | I am currently spending time in integrations and getting modules to work with each other... so that's what I am doing rn
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| 18:22 | se6astian | I would love to tweet something about your progress, TofuLynx do you have a file produced by OpenCL or otherwise a screenshot of the OpenCL output?
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| 18:23 | TofuLynx | I don't have any file yet. But I can take a screenshot of the new GUI of ProcessingTest made by BAndiT1983 with the output of openMP algorithms
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| 18:23 | se6astian | supragya maybe a screenshot from a converted raw12 in the the MLV player?
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| 18:24 | se6astian | sounds good, anything thats a good demonstration would be great
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| 18:24 | supragya | se6astian: not really sure... I don't use MLV player directly.. I convert to DNG and see in darktable
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| 18:25 | supragya | those screens are already CCed
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| 18:25 | se6astian | yes but showing a DNG is darktable is not really doing all the stuff that went into it justice :)
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| 18:25 | supragya | well, give me some time... will provide you with something soon
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| 18:26 | se6astian | great
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| 18:26 | RexOrCine | rahul__: Will you be updating us?
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| 18:26 | se6astian | thanks
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| 18:26 | rahul__ | yes
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| 18:26 | supragya | let the integrations be stable a bit
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| 18:26 | RexOrCine | rahul__: Go ahead.
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| 18:29 | rahul__ | This week again went into the integration of the IP into the output pipeline. over the last three weeks im involved into this, so last week I came to know about certain misconceptions I had regarding the color matrix IP block as well as I had ignored the Image overlay signal, so taking into account those errors, I incorporated the required signals in the top level AXIOM beta vhdl code.
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| 18:31 | rahul__ | I am still a bit confused on how the HDMI(TMDS ) block demands pixel stream from the Memory as there is not much documentation available and its not clear from the code, but Bertl helped me through the other stuffs as well so ill contact him soon regarding this as well.
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| 18:32 | rahul__ | Once I understand this concept then It would be easier for me to know whether extra delay blocks are required in parallel with my IP or not in the output pipeline.
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| 18:32 | rahul__ | Thats all from my side
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| 18:32 | rahul__ | :)
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| 18:32 | se6astian | thanks!
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| 18:34 | se6astian | who is still missing
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| 18:34 | se6astian | ArunM: you around?
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| 18:37 | se6astian | anyone else want to give a brief update?
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| 18:37 | Bertl | nothing relevant from my side
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| 18:37 | rahul__ | Thank you for the meeting I have to catch train
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| 18:37 | RexOrCine | Nothing really to report my side. Just documentation stuff. Presently building up the parts archive. Sebastian and i visited an equipment rental house last week and it's really good. They're 30 seconds walk from the office and it should mean that we're able to compare the camera against other cameras quickly and easily. Also should have access to a wide range of lenses. Tomorrow we're meeting with manfred to shoot some last clips for TT14.2 (the arti
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| 18:38 | RexOrCine | So TT14.2 can be expected.
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| 18:38 | se6astian | TT14.3 it will be actually
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| 18:38 | se6astian | well then, meeting concluded!
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| 18:39 | se6astian | many thanks everyone for attenting
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| 18:39 | se6astian | *attending
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| 18:39 | g3gg0 | and i joined too late :)
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| 18:39 | TofuLynx | hello g3gg0 xD
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| 18:40 | g3gg0 | hi :D
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| 18:40 | Bertl | a tad bit too late :)
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| 18:41 | g3gg0 | newborn didnt want to sleep
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| 18:41 | g3gg0 | she doesnt understand yet what i want her to do. so challenging :D
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| 18:45 | g3gg0 | @se6astian: do you have a color matrix for the sensor?
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| 18:45 | g3gg0 | color matrix for bayer -> [any colorspace] transformation?
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| 18:45 | g3gg0 | ah ok nm, supragya just sent me the link
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| 22:19 | felix_ | monday 19:00 i'm usually on the way to do some sport; last two weeks i wasn't home so i had time for the 19:00 clock meeting. today i haven't any news though
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| 22:20 | felix_ | well, maybe that the wisdom tooth extraction i had ~1,5 weeks ago went well
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| 22:29 | se6astian | good to hear, still :)
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| 22:29 | se6astian | off to bed now
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| 22:29 | se6astian | good night
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| 22:29 | g3gg0 | n8
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