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| 05:49 | Bertl | morning folks!
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| 16:17 | RexOrCine | MichaelH - You about?
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| 16:17 | MichaelH | Hi RexOr
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| 16:19 | RexOrCine | Heyy. You've done some lovely stuff with the projections.
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| 16:19 | MichaelH | Thanks :) still working on it
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| 16:21 | RexOrCine | I was wondering what directions you planned on heading in. For example, I noticed you did a rendering of the sensor board. Do you intend to do something like that for each PCB?
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| 16:22 | MichaelH | Updates are coming in less than 5 minutes :)
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| 16:22 | RexOrCine | Great!
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| 16:23 | MichaelH | Yes that was a test for creating the shaders for the pcb, how much time and work does it take to exctract the Data from eagle. Maybe this would be a thing in the futre to do
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| 16:23 | MichaelH | But i don't think that this has priority
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| 16:23 | RexOrCine | Right.
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| 16:23 | MichaelH | Just some exploration to test the workflow
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| 16:26 | MichaelH | Updates are online
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| 16:26 | RexOrCine | Phwar
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| 16:27 | RexOrCine | That's brilliant.
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| 16:28 | RexOrCine | I was just saying to se6astian that I didn't know what to make of the lens mount but it looks much better in that one.
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| 16:30 | RexOrCine | se6astian - Do you think we should be using the AXIOM Beta logo on the front of the camera, as opposed to just AXIOM?
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| 16:30 | MichaelH | Im not shure about my other picture with the lens mounted on it, If you have an e-mount on the axiom and you have for example an pl mount lens, do you need an adaptor? or do you change the mount on the axiom=
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| 16:31 | RexOrCine | Yeah at the moment we supply adaptors with the Beta I's.
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| 16:32 | RexOrCine | Whether the option to change the mount in the future will come to pass I don't know... probably.
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| 16:32 | MichaelH | okay so if youre not using an e mount lens you need alwasy an adaptor
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| 16:34 | Bertl_oO | Basically
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| 16:35 | Bertl_oO | although you could replace the e-mount mount base with a different (longer) one as well
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| 16:35 | Bertl_oO | but you would then lose the option to use any e-mount lens system
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| 16:36 | MichaelH | Ok, thank i think this schould be at least technically correct
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| 16:36 | MichaelH | https://lab.apertus.org/file/data/3vxvx3mnnksokfxyirjo/PHID-FILE-gerpmj456dseoo2rowjt/Lens_Model_update_1.jpg
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| 16:37 | Bertl_oO | nice! what's the whiteish dotted line at the base of the lense?
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| 16:37 | MichaelH | just double geometry, will get rid of it in the next rendering
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| 16:47 | RexOrCine | When you're satisfied with M9 could you include an image with the camera and it's drop-shadow on a transparent background please?
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| 16:47 | RexOrCine | its*
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| 16:49 | MichaelH | Yes of course, but would it make more sense to have at least the enclosure ready? Also i have trouble to find enough reference images for the lens to get the textures ready
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| 16:53 | BAndiT1983 | aren't there some predefined materials for vray out there? like that -> http://www.vray-materials.de/all_materials.php?mat=2607
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| 16:54 | RexOrCine | I'd like to compare it against some marketing materials that are being worked on presently, so nothing would be used for those purposes until you were satisfied.
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| 17:05 | micha_ | the shaders you have posted are for vray on max, im on c4d but anyway, the materials are not that problem, the problem is to get all the scales for focal length etc. the pictures on google shows alway only on side, hard to find the pictures from all sides
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| 17:07 | BAndiT1983 | didn't know that they are not interchangeable, using blender with cycles here mostly
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| 18:34 | RexOrCine | You're very quick Michael. Good man.
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| 19:20 | micha_ | RexOr, were you plannig to use the transparent version?
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| 20:55 | RexOrCine | micha_ Just for concepts Re marketing at the moment. I'm not sure the renders are final yet.
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| 22:41 | Bertl | off to bed now ... have a good one everyone!
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