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06:49 | Bertl | off to bed now ... have a good one everyone!
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11:17 | se6astian | good morning
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14:07 | lab-bot | colinelves created T265: Variable ISO via frame averaging.. http://lab.apertus.org/T265
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15:44 | Bertl | morning folks!
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15:57 | se6astian | good morning
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16:05 | intracube | guten abend
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17:30 | Bertl | folks! please check if anybody still has an old (ancient) intel 486 board with a zif socket 2 or socket 3 on it (they usually had a light blue color) http://en.wikipedia.org/wiki/Socket_2
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17:31 | Bertl | (or if anybody knows where to get those sockets for a reasonable price)
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17:31 | danieel | which sensor matches these?
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17:31 | Bertl | the CMV20k seems to be a match
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17:32 | danieel | that is quite expensive one :) got an ES?
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17:33 | danieel | i was getting some sockets from andon... they are not so expensive for the low pin count sockets
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17:33 | Bertl | yes, I know, but I'd prefer a zif socket, and as far as I know, they don't make/sell any
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17:34 | danieel | well i do not intend to change the sensors as socks :) socket is just as last resort failsafe..
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17:35 | danieel | have you got any drawing to confirm the match? then you can just get an old board and pull the socket
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17:35 | Bertl | that is why I'm asking folks to check for an old board :)
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17:35 | Bertl | if you know where to get one, please let us know
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17:35 | danieel | there should be a 486 datasheet on the net, no?
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17:36 | danieel | i am pretty sure you can get a board from ebay
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17:36 | Bertl | url?
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17:42 | se6astian | would this work: http://www.ebay.at/itm/1-pc-248-PIN-ZIF-PGA-SOCKETS-3M-TEXTOOL-248-POSITION-ZIF-FREE-SHIPPING-/111267551452?pt=LH_DefaultDomain_0&hash=item19e81018dc ?
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17:42 | se6astian | ah found one
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17:42 | se6astian | http://www.ebay.at/itm/UNISYS-256K-WB-APIC-ERDY-45856614-001-REV-C-ZIF-SOCKET-2-SLTN9433-43624071-S227-/301465456754?pt=US_Vintage_Computing_Parts_Accessories&hash=item4630bdd072
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17:43 | se6astian | not supercheap though
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17:43 | danieel | where is a cmv20000 package drawing?
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17:44 | Bertl | CMV20000 43.18mm x 38.10mm (18 x 16 @ 2.54mm 12 x 12 center cutout, bottom right corner pin missing)
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17:45 | danieel | the 169 pin pga zif is 17x17, nogo
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17:45 | Bertl | yup, the 239/238/237 pin socket 2/3 should work though
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17:46 | danieel | sebastians 248 is 19x19
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17:47 | danieel | i would not risk it as you might insert the sensor wrong...
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17:47 | danieel | i had another idea... what about using some sort of common inteface, like LGA2011 :)
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17:49 | Bertl | I doubt that it will fit into an LGA2011 socket :)
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17:50 | danieel | how big it is?
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17:50 | Bertl | about 50mm in square, but it is PGA so the pins are larger
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17:52 | se6astian | bbs
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18:57 | se6astian | found a board that already does 100% what we need
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18:57 | se6astian | http://www.ebay.co.uk/itm/AXIOM-SSC-486VGA-ISA-SINGLE-BOARD-COMPUTER-486-SBC-SOCKET-3-/270985142702?pt=Motherboards&hash=item3f17f921ae
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18:57 | se6astian | the AXIOM SSC
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19:01 | danieel | Absolute.
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19:01 | danieel | :P
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19:03 | davidak1 | haha
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20:18 | comradekingu | SM951 or SM953 looks promising. m.2 standard seems to be established
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20:19 | comradekingu | is there room to fit a M.2 2280 anywhere?
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20:55 | troy_s | Crap I need an IRSSI shell.
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20:56 | troy_s | slikdigit, Replied.
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20:56 | troy_s | slikdigit, Hopefully you can book some time for some chats on it. At the very least you should try to get a little color-critical area set up for final grade
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20:59 | slikdigit | yeah
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21:00 | slikdigit | thanks troy_s
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21:00 | troy_s | slikdigit, How far along are you now?
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21:00 | slikdigit | probably just as far as last time we talked :)
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21:00 | slikdigit | I've been doing a lot of payed = not tube work
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21:01 | troy_s | With the hope that pushes along WFE I take it.
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21:01 | slikdigit | so basically we have: a bunch of textures, all the color stuff is 8 bit sRGB
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21:01 | troy_s | Sure. I don't see a huge issue to be honest.
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21:01 | slikdigit | color values etc. have been picked in that space
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21:01 | troy_s | I mean my gut says that it makes logical sense to not aim too high.
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21:02 | troy_s | Just try for a "Going to focus on getting the output right for 709" for example.
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21:02 | troy_s | Sort of nail that landing, but keep options open for a remaster.
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21:02 | slikdigit | and we have some renders, maybe up to around 50% of the project, but only a few shots are close to being called 'final' and even then close and not 100%
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21:02 | troy_s | What are your archival frames being rendered to?
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21:02 | troy_s | Please say EXR.
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21:02 | slikdigit | and then there's about 30% of the project that needs animation to bigger or smaller extents
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21:03 | troy_s | (Zip compressed, or even at worst, half)
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21:03 | slikdigit | EXR and jpg previews
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21:03 | troy_s | Oh awesome.
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21:03 | troy_s | Well EXR sets you up well for attempting a remaster.
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21:03 | slikdigit | zip compressed, full
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21:03 | troy_s | I'd also think it would probably give you some great material for a blog post.
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21:03 | troy_s | For a remaster I'd think that it is super viable to do a per-shot grade IF
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21:03 | slikdigit | yeah, for smaller projects I often do png, but sometimes 16 bit pngs
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21:04 | troy_s | your shots are rendered in isolation (via the reel system I blahed out or simply shot by shot)
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21:04 | slikdigit | shot by shot
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21:04 | troy_s | PNG is really a format that needs to die.
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21:04 | troy_s | Try half EXr.
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21:04 | troy_s | But anyways.
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21:04 | slikdigit | for the fsf project it was totally adequate
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21:04 | troy_s | Sure.
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21:05 | slikdigit | horses for courses
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21:05 | troy_s | Needless to say, a simple regrade could probably work really well for 2020.
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21:05 | slikdigit | that's great news
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21:05 | troy_s | While not 'rendering' to your destination, you can still tweak your saturations outwards etc.
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21:05 | slikdigit | not so needless to say
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21:06 | troy_s | My only thought would be that to think about it. A per-shot grade is going to require you to keep your shots clean.
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21:06 | slikdigit | I wonder if it is possible to get a higher gamut display for doing so. I should look into that
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21:06 | troy_s | (As in dissolves and such are a no go.)
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21:06 | troy_s | Of course it is.
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21:06 | troy_s | No need to look into it.
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21:06 | slikdigit | (well also in terms of budget)
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21:06 | troy_s | Oh hardware.
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21:07 | troy_s | Well I'm reasonably sure your community might be able to contribute.
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21:07 | slikdigit | There are very few dissolves in the project, it would be possible to set those up for grading without too much issue I think
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21:07 | troy_s | There's a good number of pretty decent displays out there. That HP is probably the best in that class, but suffers from some manufacturing consistency. The Asus uses the same panel I believe.
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21:07 | troy_s | Sure.
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21:08 | slikdigit | yeah, the HP displays are nice
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21:08 | slikdigit | I don't recall what's available at the institute
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21:08 | troy_s | I'd hope that you don't mangle yourself to work around the dissolves but rather orient yourself toward a per-shot grade from the start if that makes sense.
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21:08 | slikdigit | they have some enzo? displays I think
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21:08 | troy_s | Eizos
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21:08 | slikdigit | that's it
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21:08 | troy_s | Probably older wider gamut Eizos.
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21:08 | troy_s | Which are rather significantly wider than sRGB.
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21:09 | troy_s | (Hence many of the issues. Folks tend to think "GO OUT AND BUY WIDE GAMUT" but that is as bad as buying a super crap sRGB because the primaries are _so_ different in the display.)
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21:09 | slikdigit | I'm working with Dell IPS displays currently
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21:09 | troy_s | Ultrasharp?
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21:09 | slikdigit | probably? I forgot the exact name
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21:09 | troy_s | Dell panels in the US class are fantastic.
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21:09 | troy_s | 24 or 27"?
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21:10 | slikdigit | They aren't marketed as 'pro' color displays. but they are nice. 24" only, 1920x1200
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21:10 | troy_s | Hrm. I wonder if it is the 24" Ultrasharp.
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21:10 | troy_s | That's a really solid display.
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21:10 | slikdigit | we also have some cinema displays which are also pretty nice
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21:10 | troy_s | Does it have an AdobeRGB mode in the settings do you recall?
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21:10 | troy_s | Apple Cinemas are identical panels as in the Dell 2711.
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21:10 | slikdigit | I don't. I've calibrated mine with a sensor a while ago
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21:10 | troy_s | 90ish percent Adobe.
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21:10 | slikdigit | too long to remember now what the settings were
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21:11 | slikdigit | but afaik they had a bunch
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21:11 | troy_s | Have you watch the calibration / profiling on wide gamuts too. The cheaper colorimeters can give wrong results.
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21:11 | slikdigit | we also have a (terrible!) old 3x inch apple cinema that uses a TFT screen
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21:11 | troy_s | LOL
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21:11 | troy_s | Yeah great stuff that.
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21:11 | slikdigit | I mean, it is huge, but colors on it are so washed out. For a TFT it's decent I guess.
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21:12 | slikdigit | but I wouldn't use it for grading
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21:12 | troy_s | Higher density == crappier display almost universally
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21:12 | troy_s | That's a key point... you don't need color critical stuff until grading really.
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21:12 | troy_s | The _only_ "keep your eyes on it" is the transforms. As long as the transforms are correct in terms of data fidelity, you can actually work on a black and white panel if you want.
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21:12 | slikdigit | my laptop screen is so crappy it provides me with a 'this is how shitty stuff can look' display
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21:13 | troy_s | You just don't want to mangle up your colorspaces accidentally - mixing and matching due to a bad transform etc. is a bloody nightmare.
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21:13 | troy_s | Even shitty you might be surprised at how much closer the thing is than say, five years ago even.
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21:13 | troy_s | Most of it is the angles of the primaries. If the display is super unsaturated but the axis for say, the sRGB red primary is in line with its smaller saturation, and for G and for B for example
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21:14 | troy_s | the colors are at least _closer_ in terms of overall look
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21:14 | troy_s | worst case is when your primaries are hue rotated significantly and differently.
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21:14 | troy_s | then its just a mess.
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21:14 | troy_s | So you banged out the FSF project, what else is on your plate?
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21:20 | slikdigit | well, right now a few smallish things; reviewing blender for dummies (almost done) and I'm semi-volunteered (as in paid but low) to mc/show elephants dream with live music / do an improv projection with a musician
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21:21 | slikdigit | it's kind like VJing but with blender and 3d stuff
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21:21 | slikdigit | and then there are a few jobs of similar scope to fsf that are still in early negotiation
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21:22 | slikdigit | and also smaller stuff like doing a vfx shot on a film, etc.
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21:22 | slikdigit | hard to keep track of
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21:22 | troy_s | Very cool.
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21:22 | troy_s | Single shot?
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21:23 | slikdigit | yeah, there's some full cg shots in a film I've heard about - I don't even know the title of the film yet
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21:23 | slikdigit | and they're looking for 'can do it all' people to farm out some shots to
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21:23 | troy_s | That's always fun when you deal with folks that know about zero about light and pixels.
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21:23 | slikdigit | I don't know anything yet though
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21:24 | slikdigit | fateh is also going to try to fund a sort of documentary project [doc film + website ] that will be released both as a full film and a set of individual reusable clips under CC
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21:25 | slikdigit | about libre culture (free software/ open source/ Creative commons, etc.) Called 'invisible city' tentatively)
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21:25 | slikdigit | but this has been a long term plan, trick is to find funding for it.
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21:26 | slikdigit | who knows? it might be cool to use axiom cameras for it depending on when we are in production
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21:27 | slikdigit | so yeah, we'll see :)
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21:27 | slikdigit | I'm gonna go make some food, laterz!
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21:30 | se6astian | time for bed
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21:30 | se6astian | good night
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21:30 | se6astian | changed nick to: se6astian|away
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22:44 | danieel | troy_s: the wide gamut 30" is hell :) not just the primaries are different, the filter on the screen is ugly and produces small dots (it is similar when seeing interference dots from a laser)... i hate that
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22:45 | danieel | the standard gamut ones does not have the same type of antiglare filter
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22:52 | troy_s | danieel: Some antiglares are fine. I'm not all that into them as a whole, but the tradeoff from glossy is fair.
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22:53 | danieel | there is glossy, matte and those ugly miracle dots... looks like small lenses - as you turn your head, you see bubbling noise
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22:56 | skinkie | Bertl: http://lab.apertus.org/T37 ping as requested
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22:58 | Bertl | tx
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22:59 | Bertl | skinkie: hmm, why not change sdboot to actually do what we want?
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