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| 06:24 | guest__ | @rexOrCine: https://youtu.be/g9CjewbPYmg
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| 07:20 | Rex0r | 00:37 is the best. Just apertus.org would do, without the www.
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| 10:42 | Krish | joined the channel |
| 10:42 | Krish | Hello
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| 10:43 | BAndiT1983 | hi
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| 10:44 | Krish | I am new to the world of open source sw I would like to contribute somethin
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| 10:44 | Krish | Will u help me??
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| 10:46 | Rex0r | What are your skills Krish?
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| 10:47 | Krish | I know some basics of c and c++
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| 10:48 | Rex0r | Are you familiar with how the camera is structured?
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| 10:49 | Krish | I am sorry I don't know that rex
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| 10:49 | Krish | But I am ready to learn it
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| 10:50 | Rex0r | Have a read of Project background here Krish - https://wiki.apertus.org/index.php/Useful_Links
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| 10:51 | Krish | Thank you rex
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| 11:33 | guest__ | hi RexOrCine, what deliverable format do you want? after effects project cs6? mp4?
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| 11:39 | BAndiT1983 | probably some open-source format or at leasto ne which can be used for example in blender
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| 11:41 | guest__ | ok, and specs? its 8k x 8k, so do you want a 4:3 (full sensor) and 16:9 crop at 4k?
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| 11:42 | guest__ | its using the outdated logo files at the moment - they have some transparency, that should be ok though right, or wait for updated logos?
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| 11:42 | BAndiT1983 | Now that's the stuff Rex have to answer
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| 11:43 | guest__ | no worries
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| 11:46 | guest__ | i'll check back later :)
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| 11:46 | BAndiT1983 | give him some time, i've told him to take a look, but he is working in the manual
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| 11:46 | BAndiT1983 | *on
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| 11:46 | guest__ | oh ok, thanks!
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| 11:54 | guest__ | theres no rush, he can answer at his leisure, but the other question i had was if he just wants me to email it to him or whatever
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| 12:16 | guest__ | gtg sorry, i'll check the logs later, keep up the good work!
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| 12:54 | Rex0r | I've set a standard logo text colour of B1ADA6 - It works well with primary and secondary greys.
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| 12:56 | Rex0r | I just wanna make sure that, before you're rendering anything. that you're not juddering the background image at all... as this distracts from the foreground text work. The background should be a minimal, slow panning from left to right or vice versa I think.
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| 17:56 | guest | hi RexOrCine, when you get time: https://youtu.be/8zPqQgWBMgs
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| 17:58 | se6astian | hi guest, great to see progress with the animation
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| 18:00 | guest | thanks se6astian
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| 18:01 | se6astian | do you want feedback already?
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| 18:01 | guest | sure
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| 18:02 | guest | as i said to rex, i wasnt promising anything great
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| 18:02 | guest | or do you mean from rex? i know hes busy
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| 18:03 | se6astian | from me
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| 18:03 | guest | he can look whenever he gets time
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| 18:03 | guest | ok sure
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| 18:03 | se6astian | 1. the bokeh background footage is actual footage I assume? I see strong digital noise in it
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| 18:04 | guest | no its a still from the props house you guys shot
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| 18:04 | se6astian | interesting, where does the noise come from?
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| 18:05 | guest | artificial, it can be removed or changed or increased, the compression dosnt handle it well though
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| 18:05 | se6astian | I see
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| 18:05 | se6astian | 2. there are 4 graphical elements with text in it this design with 4 different font types/styles -> too much
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| 18:06 | guest | ok sure, that was the brief though - to have those 4 elements
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| 18:06 | se6astian | does the brief state which fonts to use?
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| 18:06 | guest | any ideas how to fix it
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| 18:06 | guest | no
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| 18:06 | guest | i see where you are going
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| 18:07 | guest | it uses the titillium font
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| 18:07 | guest | it can be changed
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| 18:07 | se6astian | but in two font weights
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| 18:07 | se6astian | and 2 different colors
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| 18:08 | se6astian | http://1.bp.blogspot.com/-sB-VoqUd_14/UHw12sFirFI/AAAAAAAAHhI/j6LvDfB6xX8/s1600/Screen+shot+2012-10-15+at+17.11.23.png
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| 18:08 | se6astian | its of course highly exagerated...
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| 18:08 | se6astian | but I think you get the idea :)
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| 18:08 | guest | hah
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| 18:08 | guest | yeah, ok
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| 18:08 | guest | ahh... hmm..
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| 18:09 | se6astian | 3. since we as brand and name are not well known, I would use this short animatin to quickly "explain" what the project is about
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| 18:09 | se6astian | there are several ideas how to do this
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| 18:10 | se6astian | ideas: cinema camera symbol/electronics schematics/electronics boards layouts/explosion drawings of enclosure
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| 18:10 | se6astian | or the text with minimal condensed information "open source cinema camera"
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| 18:11 | se6astian | I am sure there are even more/better/other ways to do this
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| 18:11 | se6astian | but I hope it gives you the outline of the general idea
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| 18:11 | guest | ok, thanks, it does...
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| 18:12 | se6astian | great
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| 18:13 | guest | out of curiousity, did you see the earlier version with the iris/aperture opening?
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| 18:13 | se6astian | no, please share
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| 18:14 | guest | its at the end of https://youtu.be/g9CjewbPYmg
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| 18:17 | se6astian | got it, not a fan I must admit
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| 18:18 | se6astian | give it too much of a photography direction -> shutter release
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| 18:18 | guest | i dont think rex was too impressed either, fair enough :)
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| 18:19 | guest | no worries then :) just thought i would have a go
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| 18:20 | guest | thanks for your time and feedback
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| 18:21 | se6astian | your welcome
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| 18:21 | se6astian | great to see things moving (literally) :)
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| 18:21 | se6astian | looking forward to new drafts
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| 18:21 | guest | i might have a think about a different approach
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| 18:21 | guest | sure
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| 18:22 | guest | bye for now
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| 18:22 | se6astian | bye
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| 22:34 | se6astian | off to bed
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| 22:34 | se6astian | good night
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